CORE KEEPER GAMEPLAY OPçõES

Core Keeper Gameplay Opções

Core Keeper Gameplay Opções

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Wood Pickaxe helps mine the soft dirt biome walls more quickly. All walls can be slowly broken by punching continuously (except obsidian).

Portal Crafted at significant expense, players can teleport between Portals placed anywhere in the world. Greatly speeding up returning to key locations.

We’ll be focusing mostly on the single-player game to get started, but we’ll also take a quick look at the multiplayer as well.

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Hunger: How hungry you are. If you're too hungry, you'll suffer some stat penalties. If you're stomach is full, you'll get a "Well Fed" buff that boosts your stats for a short time.

I'm running through a dark, narrow tunnel just as fast as my little legs will take me. The last time I ran this fast for this long it was because I'd stepped into a chamber coated with slime, heard a deep rumble, and saw a glowing centipede the size of a jumbo jet scrabbling out of the darkness at me. I turned and ran and didn't stop until I'd gotten all the way back to my base.

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And while bosses amp up the challenge, the crafting-focused sandbox design is suitable for people who are less interested in hardcore fighting and more interested in base-building. I’m only ten or so hours in, but I’ve watched Twitch streams where players have built extensive bases and crafted advanced items I have yet to even see in my playthrough.

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Minecart goes on tracks, riding it beats walking and maybe it doesn't need a complicated system of switches and sidings to get the job done. The underground world of Core Keeper stretches on for functionally forever, filled with chasms, monsters, resources beyond measure and even an underground sea. There's a huge amount of ways to play with it all and sometimes that's more than enough.

It doesn’t get too bogged down with resources or recipes, and the farming/food situation is easy to handle. You also don’t have to worry about nagging in-game days or schedules. And there are pelo NPCs to fret over yet (just a couple of merchants). The main draw is exploration — that’s the strongest aspect so far.

I may be in a cave with dirt walls lit only by torchlight, but in that cave I've got a little farm growing lovely, chunky vegetables and a cooking pot where I can combine them for yummy meals. I've built bridges over dark, bottomless chasms and slashed through chambers filled with wriggling larvae only to find the perfect serene fishing spot in a underground pond. 

While the likes of Terraria and Valheim continue to hog headlines, Core Keeper offers strong competition. Its compelling gameplay, excellent art style, and extensive range of content make it worth diving in.

It’s a great value at $13, but don’t let it overstay, either. Just because you can automate rare scarlet ore mining with a drill, conveyor belt, and a robot arm, that doesn’t mean you strictly “need to.” It can feel like Core Keeper Gameplay progress for progress’ sake.

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